
This is Lana fully modeled and textured. I baked the high-poly model onto the low-poly model in order to keep the detail without busying the rendering engine. I textured and rendered her using Substance Painter with realistic lighting.

This is Lana fully modeled and textured. I baked the high-poly model onto the low-poly model in order to keep the detail without busying the rendering engine. I textured and rendered her using Substance Painter with realistic lighting.

These are the sketches I made of my character. Here I decided what I wanted her outfit, hair, and personality to look like.

This is Lana fully modeled and textured. I baked the high-poly model onto the low-poly model in order to keep the detail without busying the rendering engine. I textured and rendered her using Substance Painter with realistic lighting.